ARC Raiders Season Pass Value Guide

Evaluate premium pass rewards, rank boosts, and grind routes to decide if Orbital Uprising's pass is worth your squad's time.


ARC Raiders Season Pass Value Guide

The Orbital Uprising season pass layers premium cosmetics, arc-tech components, and direct currency payouts across 70 ranks. This guide walks you through the economics of the pass, the fastest ways to level it, and how to convert premium milestones into tangible profit.

1. Pass Structure at a Glance

Free vs. Premium Ranks

  • Free Track: Grants base cosmetics, modest credit bundles, and a handful of meteor salvage drops. Expect roughly 30% of total value here.
  • Premium Track: Unlocks exotic weapon skins, Sentinel Core bundles, craftable arc-tech, and utility boosters. The high-ticket items land at ranks 10/25/40/55/70.

Currency Breakdown

Reward TypeFree Track TotalPremium Track TotalNotes
Credits75,000180,000Premium track delivers larger chunks during mid/late ranks.
Arc-Tech Cores29Essential for exotic crafting and premium vendor trades.
Crafting MaterialsModerateLargePremium ranks 30+ include enough materials to finish two exotic builds.

2. Levelling Strategy

Weekly Contract Loop

  • Priority: Complete all Resistance strike assignments first—these deliver double pass XP and reputation after the Monday reset (10:00 UTC).
  • Stack Objectives: Pair contract goals with loot routes (Sentinel Core farming, meteor impacts) to minimise time on the ground.

Event Windows

  • Meteor Storms: Award bonus pass XP and arc-tech caches. Bring high-capacity rigs to avoid re-runs.
  • Orbital Artillery Alerts: Extractions during alerts drop cosmetic tokens—convert these via seasonal vendors for rank bumps.

Squad Efficiency Tips

  • Rotate roles (Assault/Recon/Support) to leverage class XP multipliers.
  • Maintain a shared checklist (Discord/Notion) with contract reset times to avoid wasted runs.

3. Profit Analysis

Premium Purchase ROI

  • Pass Cost: 1,000 premium credits (≈ USD $9.99).
  • Guaranteed Returns: 180,000 credits + 9 arc-tech cores exceed the buy-in if you value each core at vendor rates.
  • Bonus Value: Exotic skins and Sentinel bundles typically resell (community market) for 35–50% of the pass cost when trading opens.

Time Investment

  • Casual squads (6–8 hrs/week) can finish the pass in 6 weeks with focused contract play.
  • Hardcore grinders finishing weekly resets + bonus events hit rank 70 in ~3.5 weeks.
  • Week 1–2: Buy immediately if you plan to reach rank 70; early access to boosters accelerates progress.
  • Week 5: Evaluate your current rank—if you are ≥35, premium still pays off thanks to backfilled rewards.
  • Final Week: Only buy if you can sprint the remaining ranks using credit boosts + contract stacking.

5. Squad Checklist

  1. Claim weekly contract multipliers every Monday.
  2. Schedule two event nights (reset + mid-week) for meteor/alert bonuses.
  3. Prioritise premium reward ranks (10/25/40/55/70); use boosters before these sessions.
  4. Track vendor rotations for arc-tech conversion opportunities.
  5. If falling behind, invest in double XP boosters during event weekends only.

TL;DR: The season pass is profitable for squads willing to clear weekly contracts and participate in live events. Treat arc-tech cores as the premium currency and plan around the key milestone ranks to guarantee a positive return.

Frequently Asked Questions

Is the Orbital Uprising season pass worth purchasing?
Yes, if you plan to reach at least rank 35. The premium track grants 180,000 credits, nine arc-tech cores, exotic skins, and boosters whose combined value exceeds the pass cost.
How can I level the season pass quickly?
Clear Monday contract resets first, stack objectives with meteor routes, and trigger XP boosters only during Night Raid or double-contract bonus windows.
Which milestones should I prioritise?
Plan squad sessions around ranks 10, 25, 40, 55, and 70—the premium rewards at those tiers unlock exotic crafts and resale cosmetics worth the grind.